How to get the game to run (windows): take the data.rsdk file from your legally purchased copy of Sonic 1 (2013) OR Sonic 2 (2013) and place it in the same directory as the. Hangs when selecting Dev Menu on pause screen, #3 S1: Disabling spindash does not disable it, #5 S1&2: Jumping immediately after a spindash causes camera jerk, #6 S1&2: Camera misbehaves during fire shield air dash, #7 Palette issues with Super Sonic underwater and graphical errors in Aquatic Ruin Zone in Sonic 2, #10 Not all time attack options correspond to the correct zone (Sonic the Hedgehog 2), #15 Good ending of Sonic 2 has inverted colors for a split second after the still images., #16 Should prevent the computer from sleeping on Linux, #24 Sonic may only pass the signpost Sonic and Tails both share the same life and. Tails is only playable via 2 player mode. There is a bug where Sonics pushing animations are used instead of his running animation 2P Bugs. There are also unused spinning sprites in the ROM. (Sonic 1) Program shuts down after Game Over despite having multiple Continues, #33 Sonics sprites use the same palette as the final, but are Sonic 1 style. S2 Oil Ocean Zone Boss Battle crashes the game., #54 S1: weird collision with the marble hill moving grass blocks, #68ĭata folder mode doesn't work due to missing line of code, #63ĭev menu sometimes loads Sonic sprite sheet, #60 Special Stage diamonds are able to miss collision, #71 S2: buggy collision with the moving platforms in htz (running on latest master), #83īugged Time Attack Mode on 32-bit Release, #81 Restarting/Exiting/Dying in Time Attack Mode Acts Improperly, #92 This release fixes most major bugs and adds some quality of life improvements and tweaks
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